Olivier Gossner · Penélope Hernandez · Abraham Neyman
Abstract
We study a repeated game with asymmetric information about a dynamic
state of nature. In the course of the game, the better-informed player
can communicate some or all of his information to the other. Our model
covers costly and/or bounded communication. We characterize the set of
equilibrium payoffs and contrast these with the communication
equilibrium payoffs, which by definition entail no communication costs.
Keywords
Communication, information economics, incomplete information, entropy,
information processing.